A downloadable game for Windows
Title: Bi-partian runner
Extremely short game (more of a proof of concept actually) featuring a robot made of two parts that do distinct (and somewhat antagonist) actions when using the arrow keys (or WASD/ZQSD).
- GameMaker Studio 1.4
- Adobe Photoshop CS6
- Charles Sory for the sprites of the two robot parts
- Maxime Oger (me) for everything else
|Keys / Parts of the robot||bottom||top|
|Left:||slow down||draw close ice blocks in|
|Right:||speed up||shoot flames (which damage ice blocks, or heal the bottom part of the robot)|
|Up:||spawn melee weapon (which damage star blocks) for a short time||jump|
|Down:||explode block above (to make space for the top part of the robot)||teleport to the top of the bottom part of the robot|
Also, if the top part of the robot is already on top of its bottom part, pressing down will lower all nearby blocks.
I wondered what would happen if I made the dual purpose design completely explicit, and this lead me to creating these two (somewhat) independent robot parts that you have to manage to get through the obstacles.
Unfortunately, I didn't quite have the time to make a real game out of this. There are a few obstacles in the one level I made and then it ends. You can know the number of blocks you destroyed (without getting hit) when you die.
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