A downloadable game for Windows

Title: Bi-partian runner

Extremely short game (more of a proof of concept actually) featuring a robot made of two parts that do distinct (and somewhat antagonist) actions when using the arrow keys (or WASD/ZQSD).



Third-party ressources:

  • GameMaker Studio 1.4
  • Adobe Photoshop CS6


  • Charles Sory for the sprites of the two robot parts
  • Maxime Oger (me) for everything else


Keys / Parts of the robotbottomtop
Left:slow down
draw close ice blocks in
Right:speed up
shoot flames (which damage ice blocks, or heal the bottom part of the robot)
Up:spawn melee weapon (which damage star blocks) for a short time
Down:explode block above (to make space for the top part of the robot)
teleport to the top of the bottom part of the robot

Also, if the top part of the robot is already on top of its bottom part, pressing down will lower all nearby blocks.

I wondered what would happen if I made the dual purpose design completely explicit, and this lead me to creating these two (somewhat) independent robot parts that you have to manage to get through the obstacles.

Unfortunately, I didn't quite have the time to make a real game out of this. There are a few obstacles in the one level I made and then it ends. You can know the number of blocks you destroyed (without getting hit) when you die.

Published Jul 16, 2017
StatusIn development
Made withGameMaker: Studio, Adobe Photoshop
TagsGameMaker, Runner
Average sessionA few seconds


Bi-partian runner.exe 2 MB
Bi-partian runner - source project.rar 434 kB

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